EDUCATION
Bachelor Degree in New Technologies of Art
Academy of Fine Arts of Verona
October 2019 – February 2023
Earned a Bachelor's Degree in New Technologies of Art, an innovative program focused on developing cross-disciplinary skills in computer graphics and digital media. Throughout the three-year course, I developed and refined my abilities in 3D modeling, project workflows from sketch to final product, 3D character animation, video editing, vector graphics, rendering techniques, and the creation of both realistic and stylized textures, using industry-standard tools such as the Adobe Suite and professional 3D software. I also took part in both internal and external projects in collaboration with companies and professionals in the fields of 3D modeling and real-time rendering, especially using Unreal Engine.
Master’s Degree in Animation & Game Art
Academy of Fine Arts of Verona
October 2022 – June 2025
Specialized academic program focused on game development and interactive media. During this ongoing Master’s degree, I’ve worked with game engines like Unity, both for 2D/3D scene composition and programming for 2D game development. I also refined my skills in Unreal Engine, focusing on both composition and application for high-resolution real-time rendering presentations. Additionally, I developed advanced skills in digital drawing and visual design, with a strong focus on concept art, using professional tools such as Adobe Photoshop and Clip Studio Paint.

San Pietro di Morubio, Verona, Italy
